hitman: absolution | square enix (2012)
Hitman:Abs’s greatest failing is that it forces a story on the character, rather than relying on situations. The character is paper-thin. And the story is a bunch of cutscenes.
I really liked Hitman 2 & 3 & 4 (4 was Blood Money, right?), but I found this fifth installment to be too crowded and too limiting, and so every mission devolved into a MASSIVE SHOOTOUT.
I regularly killed everybody. (“Who?” “EV-RY-BO-DDYYYY!!!”) That’s not Hitman.
The killin’ was fun, but not tense. The cover system was handy, but the keys were a little annoying, and I often had to look down and check which button to hit (rather than it being natural and fluid).
Also, Spike from Cowboy Bebop is in this game! A LOT!
I dunno, it’s a good game, and with patience I suppose it could be what the best of the franchise offers, but for me, I wish I had waited to buy it at half price in a few months.
Favorite map: the cornfield. Not for the leather-clad killer sex nuns, but for the free roamin’ sneak and pounce design.
:/
[amazon]